All Webinars & papers articles – Page 7
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Webinar
Cloud playout: Unlocking global success for channel operators and broadcasters
Join IBC365 and Tata Communications on-demand to explore how organisations are using cloud playout to deploy a unified solution for both playout and distribution on a global basis, and why cloud is fast becoming the preferred option for many linear channel operators and broadcasters.
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Webinar
On-demand webinar: Why telcos need content and content providers need telcos
Join this IBC365 webinar on demand to discuss how the boundaries between broadcasters, pay TV platforms, OTT operators and telecoms providers are blurring.
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Webinar
On-demand webinar: Accelerating innovation across Media & Entertainment
This IBC365 webinar outlines and explains the collaborative Media-Telecom Catalyst innovation programme and how you can get involved in designing solutions to current media & entertainment challenges.
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Webinar
On-demand webinar: Customer experience vs customer engagement
Telco and Media & Entertainment companies need to look for new ways to engage customers to address the challenge of commodity markets and industry convergence. The question is, how?
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Webinar
On-demand webinar: The future of satellite uplink amplifiers
This webinar, brought to you by Rohde & Schwarz, explores the future of uplink amplifiers, including solid-state designs, linearity and signal quality in order to help you select the right amplifier for uplink scenarios.
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Technical Papers
A proof of concept mixed reality application for augmented city tourism
This paper focuses Mixed Reality and describes the work carried under the H2020 European project 5GCity.
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Technical Papers
From epic poetry to AI: Discovering viable algorithms for creating responsive media
This paper describes a search for natural ways to make responsive media, investigating the techniques used in oral performances and contrasts these with ways which start from a fixed, recorded form.
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Technical Papers
Using virtual reality in preserving endangered rituals for posterity
In this paper Chouette Films explores the potential of virtual reality (VR) technology to be used in the preservation of cultural rituals and heritage for posterity.
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Technical Papers
Video luminance levels for human skin tones in hybrid log-gamma video
In this paper, the author presents current work undertaken by the BBC to look at the representation of human skin tone in ITU-R BT.2100 High Dynamic Range (HDR) video systems.
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Technical Papers
Colour management for cinematic immersive experiences
In this paper, explore the challenges that have to be overcome to create colour-accurate immersive experiences at a cinematic quality level.
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Technical Papers
HDR consideration of the abilities of the human visual system
The capability of cameras and displays to reproduce small differences in luminance levels is constantly growing. However, we are still dealing with a limitation of the human visual system (HVS) known as the simultaneous contrast range (SCR).
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Technical Papers
Blockchain technology: Revolutionising the video value chain
Blockchain is a technology that is generating significant interest within the video industry. This paper outlines the steps being made in applying this technology to the video value chain.
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Technical Papers
Using blockchain to manage production and distribution
Alongside the creative challenge of producing and distributing great video content internationally, there is a huge administrative burden. The contributors to the production – writers, director, actors, musicians, and more – all have to be paid. This paper explores blockchain as a fresh approach to managing these relationships.
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Technical Papers
Using blockchain to ensure genuine media assets
This paper introduces the key concepts of blockchain and smart contracts and proposes a design to ensure the traceability of media assets in a potentially untrustworthy environment.
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Whitepaper
Whitepaper: Live remote production and monitoring matters
Two whitepapers in one: Insights into the challenges Online Video Providers (OVPs) face and the solutions for consideration as they seek to keep current customers and attract new viewers.
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Technical Papers
MPEG-I coding performance in immersive VR/AR applications
This paper provides a technical/historical overview of the acquisition, coding and rendering technologies considered in the MPEG-I standardisation activities for immersive applications.
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Technical Papers
Automatic recognition of virtual reality sickness based on physiological signals
Virtual reality (VR) sickness seems one of the main limitations to the large-scale adoption of VR technologies. Thereby, it seems relevant to measure users’ physiological data in order to prevent and reduce VR sickness.
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Technical Papers
Advanced volumetric capture and processing
Volumetric video is regarded worldwide as the next important development step in media production. Especially in the context of rapidly evolving Virtual and Augmented Reality markets, volumetric video is becoming a key technology.
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Technical Papers
IBC2018 Tech Talks: 5G are we nearly there yet
Read technical papers discussing the impact and promise of 5G from Ericsson, Qualcomm, Samsung, Orange and Arris, watch experts in the IBC2018 Tech Talks presentation who discuss the reality of 5G and the pipeline for delivery.
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Technical Papers
Using machine learning to create personalised 'snackable' content
In this paper, we explore a platform which utilises state-of-the-art ML algorithms for the real-time analysis of thousands of hours of multilingual multimedia content, including television and VoD.