All Webinars & papers articles – Page 8
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Technical Papers
Object-audio capture systems for sports broadcast
The benefits to using audio as a primary method of delivering new experiences, particularly during a sports event, it is the audio that best engages consumers with the atmosphere of the stadium.
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Technical Papers
Sound and fury: Bringing Dolby Atmos to the NHRA
The National Hot Rod Association (NHRA) approached Dolby Laboratories in early 2017 to explore what value immersive audio might bring to the NHRA’s television broadcasts.
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Technical Papers
AI for better storytelling in live football
AI represents almost limitless possibilities for the future and is already having a transformational impact in many areas, including live football production.
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Technical Papers
2-Immerse: A platform for production and more
The architecture of an evaluated multi-screen experience based on MotoGP sports content, which was developed using an object-based broadcasting approach.
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Technical Papers
AI-driven smart production
NHK has developed a new AI-driven broadcasting technology called “Smart Production” to quickly and accurately gather and analyse diverse types of information from society and deliver information to a wide range of viewers.
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Technical Papers
AI: Video analysis and machine learning for live events coverage
This paper describes recent BBC research into potential production benefits of AI algorithms, using visual analysis and other techniques.
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Technical Papers
The infinite capacity media machine
The fast-paced developments of cloud computing are evolving new kinds of machine that will be applied to professional media production.
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Technical Papers
Serverless cloud computing to TV service operations
The serverless cloud model is particularly attractive for TV services, it can reduce operational overheads and lower barriers to entry.
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Technical Papers
XVC: Revolutionary software-defined video compression
This paper presents background information on the state of video codec licensing and lays out a description of the XVC licensing framework, constructed to significantly improve the current video codec licensing situation.
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Technical Papers
Extending media production to the cloud
Capitalising on the efficiency and scalability that the cloud offers, Avid undertook a number of cloud test drives with select media organisations in Europe and the US to develop a deeper understanding of cloud workflows.
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Technical Papers
An overview of recent video coding developments in MPEG and AV1
This paper analyses the overall compression capabilities of these two emerging technologies with respect to HEVC, including objective and subjective performance evaluation and the associated encoding and decoding complexities.
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Technical Papers
AV1: Implementation, performance and applications
Now that the specification is finalised, the Alliance for Open Media has set high expectations for AV1. The prospect of a royalty free alternative to HEVC has many industry supporters, particularly those addressing streaming applications for a standard that is optimised for OTT delivery.
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Technical Papers
How will 5G really work?
5G Wireless Networks are being built to serve new applications. These applications must fund the development of the solutions and the infrastructure.
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Technical Papers
Immersive media over 5G - What standards are needed?
Mobile video will increase 9-fold between 2016 and 2021, accounting for 78% of total mobile data traffic by the end of the forecast period.
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Technical Papers
Personalising linear radio: Model and user evaluation
ABSTRACT The paper introduces radio personalisation, as part of the strategy to keep radio relevant, taking into account new available technologies and audiences changing their media consumption habits. A novel model for proactive context-aware radio personalisation based on the hybrid content radio framework is discussed, and a prototype based on ...
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Technical Papers
5G: The vision, the reality and the future
In the past few years, 5G has moved from being a vision, through an intense process of standards development, to extensive trials around the world.
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Technical Papers
Personalising the public linear radio
With competition from online streaming platforms, many broadcasters have viewed the idea of providing some form of personalisation of their services as a necessity to remain competitive.
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Technical Papers
ML extracts and semantic graphs
Effective entertainment discovery solutions require a deeper understanding of content, and one approach to harnessing this knowledge is extracting semantically-relevant metadata.
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Technical Papers
The future of media consumption
Media consumption is changing. To predict changes in user’s behaviour the majority of the industry is still relying on ownership of devices and usage of devices to predict media consumption behaviour.
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Technical Papers
User-centric companion screen architecture
Bridging broadcast and internet services can be difficult because the system architectures are typically different.