All Gaming articles – Page 2
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Webinar
Webinar: The professional era of esports: Trends and outlook
Esports has been enjoying strong growth over the last few years owing to popularity with younger audiences as gaming continues to dominate in this segment. Over the last few years, the leagues have been professionalised and broadcast deals have been struck for international distribution. Join IBC365 on-demand as we talk ...
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Video
Technical papers: Advances in video coding
IBC2022: In this three-paper session we cover both speciality as well as mainstream encoding applications. V-Nova shares its approach and impressive results to encoding 6 degree-of-freedom point clouds with an emphasis on achieving real-time decode on high-end consumer devices. Mediakind explores encoding optimisations for live streamed game content, such as ...
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News
Quest Pro VR headset launched – amps up mixed-reality
The Quest Pro VR headset has been announced by Meta CEO Mark Zuckerberg. The new device will cost $1,500 and start shipping on October 25.
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Video
TNW Talks @ IBC: Gaming & Sports
IBC2022: Technology is changing how we interact and experience sports, esports, and gaming experiences at lightning speed. Richer environments for the users not only enhance their journey but also unlocks a wider breadth of data analytics, marketing, and advertising opportunities. Advancements in gaming engines are accelerating the boom of the ...
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Daily News
KVM gets game on for esports
G&D is demonstrating how KVM systems deliver high resolutions and non-dropping frame rates for the ideal gaming experience in Hall 8.
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Video
IBC Digital 2021: Microsoft Showcase Session - How cloud, data, AI, and gaming technology transform the media value chain
In this 2021 IBC Digital session, we looked at how media companies are using the cloud, data, artificial intelligence, and gaming technology to streamline production and distribution processes, to create new direct-to-consumer channels, to drive personalised experiences, smarter content investments, and more impactful advertising opportunities.
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Video
IBC Digital: IBC Awards 2021
IBC’s glittering awards ceremony went virtual in 2021, yet generated the same excitement in finding out who has won the three prizes for innovative, co-operative developments. Games, remote production, 4k anime, dynamic content management - all and more made the shortlist.
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Daily News
Phenix partners with Amusnet Gaming
Real-time streaming technology company Phenix partnered with Amusnet Gaming, until recently EGT Interactive, as part of the latter’s efforts to take live dealer gaming to a new level.
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News
How cloud, data, AI, and gaming technology transform the media value chain
Media companies are using the cloud, data, artificial intelligence, and gaming technology to become more agile, with a Microsoft session on IBC Digital offering real-world examples of how media companies are optimising their cost structure, creating new revenue streams, and responding to changing audience and advertiser expectations.
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Industry Trends
How future market and technology trends will define the home device market
The home device market has seen significant growth over the past couple of years, with more content and services being streamed into such devices than ever before. How are the trends around the technology and use-cases driving development?
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News
UK entertainment market enjoys 9th year of growth
The UK music, video and games markets could break the £10bn sales barrier this year, according to ERA, the trade body for UK digital services and retailers of music, video and games.
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Industry Trends
How Qualcomm is targeting the mobile metaverse
Qualcomm, the world’s biggest supplier of chips for smartphones, is the latest company to make a play for the metaverse.
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News
BBC launches first multiplayer online game
BBC Children’s has launched a new free game for its young viewers, based on original IP, and putting safe environment at the forefront.
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