Consume – Page 4
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Industry Trends
IBC Accelerators 2022 (Part 1): Using 5G to support live and virtual events
One of the biggest overarching themes evident in the IBC Accelerators for 2022 is 5G. Mark Mayne talks to participants from Strathclyde University and Vodafone about their projects.
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Industry Trends
Remote Post Production: “Some things can’t be replicated in the cloud”
Remote post production is not only alive and well, but positively booming, according to the panel on the latest IBC Webinar: Remote Post Production.
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Industry Trends
STB sector pursuing further standardisation and UX improvements
The need to support multiple platforms and cost-effective deployment remains unchanged, but there are still plenty of ways in which set top box (STB) developers are seeking to enhance their offers, writes David Davies.
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Industry Trends
Localisation pressures mount: AI and ML begin to come of age
The pressures of localisation are alive and well in 2022, according to a panel of experts speaking on a recent IBC 365 webinar, Localisation for Streamers. In fact, increasing business pressures have forced broadcasters and streamers to seek out even more targeted localisation of content, in order to maximise revenues ...
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Industry Trends
ISE 2022 review: Pro-AV is back in the sunlight
Having been postponed from February, ISE was a long-awaited opportunity for the professional AV industry to meet face-to-face at a new venue in the Catalonian sunshine.
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Industry Trends
Multicast with a dial a delay option: 5G VISTA will ignite fan interest
The next big steps for the DCMS-sponsored 5G VISTA Project will be the imminent arrival of test handsets and the 31 March release of a report containing all the collateral from two years of technical and business case endeavours. VISTA stands for Video in Stadia Technical Architecture, but distributed events ...
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Industry Trends
World Radio Day 2022: The resilience of radio
Developing internet-based listening and exploring the potential of visual radio are just a few of the ways in which radio broadcasters are strengthening their relationships with listeners.
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Industry Trends
How future market and technology trends will define the home device market
The home device market has seen significant growth over the past couple of years, with more content and services being streamed into such devices than ever before. How are the trends around the technology and use-cases driving development?
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Industry Trends
CES 2022: Displays move beyond the screen
Smart TVs are no longer the centre attraction at CES but a new wave of innovations capable of projecting movies, games and augmented reality either with or without screens are pointing to the future of display technology.
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Industry Trends
IBC Digital keynote: Johannes Larcher, HBO Max
The exec in charge of HBO Max’s international roll out on how he plans for the streamer to reach 190 markets by 2026.
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Industry Trends
Why optimising the playback experience is making a ‘massive difference’ to viewers
The more forward-looking streaming service providers are increasingly realising the importance of optimising the performance and capabilities of the video player, as VisualOn CEO Yang Cai tells David Davies.
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Industry Trends
STB sector still affording ‘considerable scope for innovation’ despite signs of consolidation
The emergence of RDK-based STBs alongside Linux and Android TV solutions is among the trends in a market where sustainable production is also rising up the priority list, writes David Davies.
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Industry Trends
How Qualcomm is targeting the mobile metaverse
Qualcomm, the world’s biggest supplier of chips for smartphones, is the latest company to make a play for the metaverse.
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Industry Trends
IBC2021 Accelerators: 5G LBXR
With the phenomenal growth of esports and the dramatic improvements in AR and VR technologies in recent years, an Accelerator looking at the role of 5G in Location-Based entertainment experience in extended realities is a timely one.
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Industry Trends
Sustainability Focus: Consumption matters
When it comes to M&E carbon emissions it isn’t just the activities of broadcasters and other streaming content providers that have an impact, it’s also about how we as viewers and consumers of that content behave.