All XR articles – Page 2
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Industry Trends
IBC2023 Accelerators: Kickstarter Day highlights the value of collaboration
The IBC2023 Accelerators programme has got underway in earnest, following the annual ‘Kickstart’ day on Feb 8th. The event saw a select group of industry leaders come together to hear the ‘longlist’ of pitches for inclusion in the 2023 Accelerator programme, prefaced with introductory presentations and culminating in the Awards ...
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Industry Trends
Virtual Production: A business case for better data use
The sharp ascendancy of virtual production has been a defining industry success story, but with issues around recruitment and the increasing pressure on efficient data management, there are many future challenges, writes David Davies.
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Video
Technical papers: XR and avatars
IBC2022: Our first paper describes a system for encoding and synthesising facial movements, which are then superimposed on either a realistic or chosen “face” (it can also synthesise those movements from audio speech). Everyone has become very familiar with video-conferencing over the last two years, both professionally and socially – ...
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Video
Accelerator - 5G and the arena of the future for XR events
IBC2022: The first of two 5G-themed Accelerator projects demonstrates how the winning combo of 5G and XR (Extended Realities) have truly pushed 5G’s low latency and connectivity into a bespoke 3D arena-verse of the future, including multi-location, multi-player AR techno-sports and fan hyper-personalisation with 3D advertising using immersive, real-time technologies, ...
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News
Quest Pro VR headset launched – amps up mixed-reality
The Quest Pro VR headset has been announced by Meta CEO Mark Zuckerberg. The new device will cost $1,500 and start shipping on October 25.
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Video
Demo: Introducing Wolvic - a new browser which picks-up where Firefox Reality leaves off
IBC2022: XR (eXtended Reality, an umbrella term for Virtual Reality, Augmented Reality, and similar technologies) systems have advanced significantly recently: experiencing them today is eye-opening. Mozilla invested heavily in XR R&D in the late 2010s, and in late 2018 they released an experimental browser called Firefox Reality. It was a ...
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Daily News
HTC Vive levels the playing field for virtual production
Aiming to make virtual production more accessible, HTC’s Vive Mars CamTrack is on show in Hall 8. It allows studios of all sizes to create professional-grade virtual production content more easily, flexibly and affordably than before.
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Daily News
New Pixotope edition for extended reality
The new Extended Reality (XR) Edition of Pixotope’s graphics software is set to make its debut at IBC2022. Designed to mitigate the technical complexities and associated resource costs of XR workflows and environments with LED volumes, Pixotope’s XR Edition includes numerous tools to simplify set up and operation of XR ...
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Daily News
IBC2022 Technical Papers Programme to address real world issues
The Technical Papers Programme returns to IBC with original, novel research being presented as part of the 2022 Conference Programme.
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Video
IBC Digital 2021: Advances in Audio - Using some remarkable signal processing
Every broadcaster knows that the most common complaint from viewers is that programme dialog is hard to discern against a background of atmospheric sounds, mood music and competing voices. It is especially a problem of age, where 90% of people over 60 years old, report problems.
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