All VFX articles – Page 4
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News
Untold Studios launches in the US
Untold Studios has launched its first studio in the United States.
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News
Technicolor carries out major restructure of VFX brands
Technicolor Creative Studios has unveiled a restructure of its visual effects brands in the advertising, film and scripted spaces.
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Industry Trends
Behind the Scenes of Lana Wachowski’s The Matrix Resurrections
Cinematographer Daniele Massaccesi explains how the visual representation of The Matrix has been updated, including the iconic ‘bullet time’ effect
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News
Milk co-founder Will Cohen to step down
Will Cohen, CEO and co-founder of VFX studio Milk, is to step down after eight years leading the Milk team to explore new opportunities.
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News
Netflix snaps up Munich-based Scanline VFX
Netflix is to acquire visual effects firm Scanline VFX, whose credits include Stranger Things 3, Game of Thrones and Godzilla vs Kong.
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Daily News
Epic Games keeps it Unreal
The latest version of real-time game engine Unreal Engine includes new features for creators across game development, film and television, architecture, automotive and more.
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News
Unity acquires Peter Jackson’s Weta Digital
Video games and animation software firm Unity is to acquire New Zealand-based VFX studio Weta Digital in a $1.63 billion cash and stock deal.
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News
Lion King roars at VES Awards
Disney’s The Lion King was one of the big winners at the 18th annual VES Awards.
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Industry Trends
Behind the scenes: Cats
From page to stage to screen, how director Tom Hooper and DP Christopher Ross transmogrified the megamusical
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Industry Trends
Could light field technology cut the cost of VFX?
Light field technology could help to cut the cost of creating visual effects (VFX) for film and TV productions by doing away with the need for green screens.
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Executive Interviews
Jon Karafin: Conjuring with light
The merger between science and the arts has energised Jon Karafin throughout his career, culminating in what may be the most exciting breakthrough in imaging since the invention of photography.
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Executive Interviews
Derek Bradley: Facing the future of motion capture
From Avatar to Dawn of the Planet of the Apes, motion capture has enabled animation to become ever more lifelike and photo realistic. Now Disney Research is advancing this science with emotion capture, and systems that offer filmmakers continuous control of facial performance in live action motion pictures.
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Executive Interviews
Kevin Baillie: Expanding the view of virtual production
Visual effects pro Kevin Baillie sees the notion of virtual production moving beyond use of a virtual camera, to involve tasks such a location scouting and incorporating an increased reliance on the cloud.
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Technical Papers
Dreamspace: A platform and tools for collaborative virtual production
The film and TV industry is seeking ways of producing audio-visual media that combines the real world, CGI and 3D animation in ever increasing quality but at lower cost.
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